AI Insights · Timothy · April 2023
Top 5 Cooking Games on iOS in El Salvador: Q1 2023
The top 5 cooking games on iOS in El Salvador showed varied performance in Q1 2023, with notable trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
The first quarter of 2023 saw interesting trends in the performance of the top 5 cooking games on iOS in El Salvador. Data from Sensor Tower reveals the dynamics in weekly downloads, revenue, and active users for these popular apps.
Good Pizza, Great Pizza from TAPBLAZE experienced fluctuating weekly revenue, peaking at approximately $52 in both the last week of January and the final week of December. Weekly downloads saw a gradual decrease, starting from 200 in the first week of January and ending at around 105 by the end of March. Active users showed a downward trend from 812 in early January to 486 by the end of the quarter.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. had a notable increase in weekly revenue, reaching $134 in the week of March 20. Weekly downloads were highest at 162 in the first week of January and settled at 97 by the end of March. Weekly active users peaked at 387 in early January and slightly decreased to 311 towards the end of the quarter.
SpongeBob: Krusty Cook-Off, developed by Tilting Point LLC, showed relatively stable weekly revenue, with a peak of $44 in the week of February 20. Downloads were highest at 153 in the first week of January, but declined to around 51 by the end of March. Active users also saw a decline from 502 in early January to 267 by the quarter's end.
Cooking Fever: Restaurant Game from Nordcurrent UAB maintained consistent weekly revenue, peaking at $122 in the last week of December. Downloads showed a spike to 100 in the week of March 20, while active users remained relatively stable, peaking at 449 in early January and ending at 335 by the end of March.
Hello Kitty Lunchbox by Budge Studios had a notable peak in weekly revenue at $121 in mid-January. Downloads fluctuated, reaching a high of 111 in mid-January and ending at 57 by the end of March. Active users increased to 152 in mid-January and then decreased to 87 by the end of the quarter.
For more detailed insights into the performance of these apps and other market trends, visit Sensor Tower.